
Many gamers, myself included, have fond memories of narrative-driven titles like Heavy Rain, Detroit: Become Human, or Beyond: Two Souls. I wouldn't mind another one like that.
But apparently, the studio behind those titles is now working on a free-to-play competitive multiplayer game that also incorporates deckbuilding, flight battles, and RTS elements. Why and how is a studio like Quantic Dream making such a different title?