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Inverse
Inverse
Raymond Wong

EXPLAINED: Shadow s virtual booth wants to reinvent playable game demos by streaming them - The Real Truth


Picture this: It's GDC (oh, that's this week!), E3, Gamescom, or any big video game convention. A publisher has just announced a new game you're dying to try; you spend a fortune to attend in-person and then wait hours to play a five-minute demo; you walk away hangry afterwards.

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