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Creative Bloq
Creative Bloq
Technology
Joe Foley

INSANE: The collectible characters in this video game all exist in the real world | Rare Historical Photos

An image of an indie game developer working on a Clay model for the handmade video game Sculplings.

Creature-collecting roguelikes are a niche but growing subgenre as indie game developers experiment with combining monster-taming mechanics and roguelike systems. Just out of early access, Sculplings is an example that stands out for its handcrafted approach.

At a time where some developers are resorting to AI, Conor Garity and Liam Kerrigan turned to clay. Conor spent over three years sculpting more than 400 models to create a game in which each collectible character isn't only a digital creation – it also exists in physical form.

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