
If you were around for the release of The Last of Us, you'll remember that it felt like a watershed moment for the medium. There had been plenty of good videogame stories before, but few with such good performance capture as to draw comparisons to film and prestige television.
The Last of Us Part 2 came out in a different time, seven years after the first game sent its waves through the industry, and its mature cinematic leanings were less impressive then—not that this spared it any attention, as its polarizing narrative attracted an intense emotional response that just about enveloped the internet.