
It's been a 'fun' and 'interesting' year for Unity. A retroactive runtime fee that drew the anger of basically every developer leading to a change in leadership, an AI program it's only recently done due diligence on, and some big, sweeping layoffs.
Back in May, Unity laid off 600 employees and closed half its offices. Earlier this month, it said further layoffs were 'likely'. According to a Reuters report, those layoffs have begun. Unity has scrapped a large part of its agreement with Weta Digital, which it acquired for $1.6 billion back in 2021. 265 employees—just ten shy of the 275 engineers Unity acquired back then—will lose their jobs.