
The antitrust case against Steam, initially filed by Wolfire Studios and Dark Catt Studios in 2021, has taken a significant turn.
A U.S. court document seen by GamesIndustry.biz, has approved the motion for class certification, broadening the lawsuit's scope to include "any developers, publishers, or individuals" who have adhered to Steam's 30% revenue cut for purchases made since Jan. 28, 2017.