
After the success of the supernatural adventure and indie darling Control, Remedy Entertainment made an unconventional return to the world of its hit game with FBC: Firebreak. Set in the Federal Bureau of Control’s base, FBC: Firebreak is an oddity both as a Remedy game and a multiplayer shooter, but early impressions haven’t been nearly as glowing as the studio’s usual singleplayer fare. After a rocky launch week, though, Remedy says it’s introducing changes that it hopes will make the game easier to get into and more satisfying to stick with.
Early reviews of FBC: Firebreak were lukewarm, mostly noting that while the game has some interesting twists on what’s expected from a multiplayer shooter, it quickly grows stale due to a lack of variety and a slow grind to reach higher levels.