With pre-orders for the Armageddon launch box upon us, we're just a couple of weeks away from being to able to play Warhammer 40K 11th Edition. That means anticipation is at an all-time high, and following our hands-on preview, it's justified. What does this new version of the game do differently, though? Is it worth leaving the old game behind, and will your existing armies still count? Is this a reskin like the best board games often get? There are a lot of questions to answer.
To make sure you get the battlefield intel you need, I'm launching into action like a Space Marine with a Jet Pack to clear up this tactical situation. I've been following the wargame for almost 30 years and have been tracking Warhammer 40K 11th Edition rumors since they first emerged from the Warp, so I've got a pretty good idea of what's what when it comes to the grimdark future. I'm giving a full rundown of this crucial data below, including details for the highly-anticipated launch box as well 11th's biggest changes to gameplay.