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Creative Bloq
Creative Bloq
Technology
Cyril Yong Zhou

DARK SECRETS: How to create a video game world using blender and photoshop | Vintage Vibes

Art for a 3D video game world.

The Dragon Sanctum is an environment concept designed for a stylised action adventure game. My goal was to evoke a sense of ancient mystery and grand scale, drawing inspiration from classic JRPG worldbuilding and anime aesthetics.

To achieve this efficiently, I utilised a hybrid 3D-to-2D pipeline. I used Blender (see our guide to the best 3D modelling software) to construct the cavern’s massive multi-tiered architecture ensuring physically accurate perspective, complex bounced lighting and volumetric god rays.

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