
There are many approaches an artist can take when painting concept art for the video game industry, but because it’s artwork that will be used to create a commercial product there are certain aspects that need to be borne in mind. In this workshop, I’m going to show you my process step-by-step as I create an environment concept and break down my approach from a concept designer’s perspective.
This concept art tutorial will be of interest especially for artists who aspire to make video game concept art. The aim is to give you an insight into my thinking and methods as an concept artist and explore my workflow for video game assignments. You’ll see some steps that involve the free, open-source 3D tool Blender, which is widely used to create visuals in the industry (see our guide to the best 3D modelling software).