
Dan Marshall was 24 when he picked up C++ for Dummies. "I've left this too late," he thought. "I'm too past-it to be learning a new skill like programming. Damn it, why didn't I learn this in school?"
Two decades on, Marshall has led the development of no fewer than three games with 80+% review scores in PC Gamer's pages. It's a rare distinction—as is the 26% he was awarded for Behold the Kickmen ("A misguided attempt at parody, underpinned by a poor sports game by anyone's standards," tutted our reviewer). With the help of a small gaggle of collaborators, Marshall has weathered 20 years in the hairiest, most volatile entertainment industry imaginable. Despite the countless office chairs sitting empty in the premises of once-promising studios, Marshall is still here.