
Building on a single virtual world over years gives developers the freedom to pour their efforts elsewhere – side quests, characters, even the highways and byways of the world map. Yakuza-maker RGG Studios is a perfect example of this idea. Iterating on the city of Kamurocho for over a decade let them refine other important features – you know, like go-karting minigames and hostess bar management. So it is for Marvel’s Spider-Man 2, which takes us on a web-swinging tour through a familiar New York when it launches for PS5, albeit without go-karts and hostess bars.