Get all your news in one place.
100's of premium titles.
One app.
Start reading
Inverse
Inverse
Technology
Hayes Madsen

RARE PHOTOS: Metal gear solid delta snake eater made me question why video games get remakes | Vintage Vibes

After the credits rolled on Metal Gear Solid Delta, I couldn’t help but say, “Boy, what a great game.” And it’s true, Metal Gear Solid 3 is one of the greatest games ever made. But bizarrely, when I replay the game again, it likely won’t be this version, and there’s a multitude of reasons for that.

Metal Gear Solid Delta: Snake Eater is a full-blown remake of 2004’s Metal Gear Solid 3, completely rebuilding the game using the software Unreal Engine 5. This means a completely overhauled visual style, a new over-the-shoulder gameplay mode, and a mix of other changes. But Delta falls into that bizarre middle ground as a remake, stretching the definition of the word. It’s a game singularly focused on “preserving” the experience of the original, and because of that, a lot of the additions feel like afterthoughts. And in that devoted dedication to the original, some of its modernizations make the game lose some of its unique personality — namely its quirky spy thriller visual language delivered through a sepia-laden filter. Delta is still Metal Gear Solid 3, but it’s a potentially problematic remake that makes me question the very nature of why we remake games.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.