
Ubisoft has shared an update on its recent measures to improve Nintendo Switch 2 VRR support. ViewSonic defines Variable Refresh Rate (VRR) technology as reducing screen stuttering and screen tearing, rendering gameplay seamless every time.
Nintendo and Ubisoft are collaborating to integrate VRR into Anvil, Ubisoft's in-house engine. These efforts can potentially mitigate the need for repeated efforts in individual games, and will render future titles smoother gameplay and appearance.