
DLSS 4.5 is officially here, and I’ve been testing it for a while now. Simply put, it’s Nvidia’s top piece of AI trickery that extracts better performance from your games by rendering the game at a lower resolution using the GPU and upscaling it with a neural network trained on the game itself.
It’s almost shocking how effective it is — watching it upscale a game from looking like a pixelated potato to something actually playable is insanely cool, and a real demonstration of how impressive DLSS 4.5’s Performance (Model M) and Ultra Performance (Model L) are in piecing together details.