
Each server in Starry Studio's new multiplayer open world survival game, Once Human, is split up into 10 distinct Worlds. Designed as separate instances of the same map, each World in a Once Human server acts as a partition that helps keep the server stable while also ensuring that no part of the open world feels overpopulated.
Players are allowed to freely travel between and switch to Worlds if they'd like to, which is useful if you're not happy with the available plots of land for bases in your current World or if you'd like to play with friends that happen to be in a different one. However, Once Human doesn't explain how to do this at first, and many players are confused about the process as a result.