
There’s a boss fight near the midpoint of Onimusha 2: Samurai’s Destiny that I genuinely did not think I’d be able to get through. Not due to any intended challenge or a jarring difficulty spike, but due to its 2002-ass design: fixed camera angles suddenly switching and changing my directional input mid fight; a huge impassible environmental obstacle just short enough for enemy projectiles to pass over; getting stunlocked by ranged attacks that I can’t even see coming.
What is it? A remaster of Capcom’s 2002 samurai hack and slasher
Release date: May 22, 2025
Expect to pay: $30 / £25
Developer: Capcom
Publisher: Capcom
Reviewed on: Radeon RX 7800 XT, Ryzen 5 7600, 32 GB RAM
Multiplayer: No
Steam Deck: Verified
Link: Official site