
Redfall might ditch its always-online requirement, if the devs at Arkane can find a workaround.
Speaking to Eurogamer in a new interview, Arkane Austin studio director Harvey Smith spoke on the recent criticisms of Redfall's always-online requirement. When the feature was revealed earlier this year, even requiring an internet connection in single player, fans weren't pleased, and some even went as far as to boycott the game.