
Today, we learned that Redfall is going to hit Xbox Series X/S without a Performance Mode, locking the game to a 30FPS Quality Mode until a patch arrives sometime after release. Now, I need to speak to Redfall directly here: You look awesome, and I've spent a lot of years loving console games that ran at 30FPS - or worse. But PS5 and Xbox Series X have given us a glimpse of a glorious future where console games can run at 60FPS, and I'm not willing to give that up now.
Obviously, 60FPS performance modes are not yet universal on current-gen consoles. But we've begun to expect modern games - even gorgeous cinematic powerhouses like Sony's Horizon Forbidden West and God of War Ragnarok - to offer the option to go beyond 30FPS. These options have been common at least in part because many of these games were also built with the previous generation in mind, and if something can run to a reasonable standard on PS4 and Xbox One, surely it can be that much better on newer hardware.