
Rachel Martin, a 33-year-old from Sydney, confronted a stark reality in the winter of 2024: her free time was almost entirely consumed by screens. "I couldn’t really think of hobbies or things that I did that took a break from the digital world," she admitted.
With daily screen usage often exceeding 12 hours, encompassing television, video games, and digital art, Martin yearned for a tangible escape from the digital realm.