
‘Rayen will remember that’ flashes on the screen as I tell him I’m going to cut his leg off. And like that, it’s 2012 again, and I’m playing Telltale’s The Walking Dead for the first time. Based on the best-selling Expanse novels, this new game may be set in the cold deep of space, half a galaxy from the nearest zombie, but it’s warmly familiar.
I’m in the magnetic boots of Camina Drummer, second-in-command of a salvage ship, illegally stripping wrecked vessels in the asteroid belt on the far side of Mars, and my crewman managed to get himself trapped under a crate while we searched a derelict United Nations Navy ship. While I could have jettisoned the container of supplies and saved his leg, he knew the risks, and the rest of our crew may not thank me for getting rid of lucrative cargo to save the clumsy astronaut’s limb.