No first-person shooter had an impact like Wolfenstein 3D back in the day, though getting it on Super Nintendo (SNES) was apparently quite an ordeal.
In a clip from FPS: First Person Shooter, an upcoming documentary all about the genre, legendary programmer Becky Heineman explains that porting iD Software’s seminal shooter onto the SNES was tough (Thanks, IGN). Not only because the hardware lacked horsepower but also due to Nintendo’s censorship team, which wasn’t into the Nazi imagery and gory deaths. Remember, this was way before World War 2 games were commonplace.