
Nintendo Switch 2 game developers are already bumping up against the constraints imposed by the new console’s hardware. In an interview with Spain’s La Vanguardia newspaper (machine translation, h/t WinFuture), Donkey Kong Bananza director, Kazuya Takahashi, admitted “performance may drop,” due to the extravagant use of 3D voxel technology in the game’s destructible environment. This is quite an admission from a Nintendo exec behind a flagship first-party title. Takahashi explained that this performance-second decision was given the green light as the team “prioritized fun and gameplay.”