'Thank you so much for the best weekend ever': The id Software gang got together at QuakeCon, and it sure looks like everyone had a great time I love a happy ending. PC Gamer · Aug 10
John Carmack responds to Microsoft laying off id Software staff, and his comments hit hard for fans who watched him help build DOOM from the ground up In the wake of id Software's layoffs by Microsoft as part of its restructuring of Xbox's game studios, one of the studio's founders, John Carmack, took to social media to share his thoughts on the situation. Windows Central · Jul 11
id Software's 2D platformers were making "10 times" more money than its early FPS games, and Doom might never have happened if the studio followed the easy cash Adrian Carmack getting a fright playing Catacomb 3-D is to thank for Doom existing GamesRadar · Feb 2
id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen' Happy 35th birthday, id Software. PC Gamer · Feb 2
A short history of John Romero wishing Sandy Petersen well before nuking his Doom tweets from orbit with ruthless precision John Romero is about to hope you're doing well. PC Gamer · Nov 13, 2025
Doom is eternal: The immeasurable impact of gaming's greatest FPS "As long as the solution to every problem involves the player being aggressive somehow, it feels like Doom." PC Gamer · Jan 31, 2024
Doom at 30: what it means, by the people who made it In 1993, a team of five coders released what would become one of the most influential video games ever made. Three decades on, they explain how they did it The Guardian - UK · Dec 8, 2023