Capcom is "quite confident" Onimusha: Way of the Sword will give players a challenge after the demo was "too easy" There will "definitely" be options for players craving a greater challenge, too GamesRadar · Jun 15
"We're creating a game that's steeped in dark fantasy elements" — Capcom talks building a samurai adventure with Onimusha: Way of the Sword After seeing gameplay of Onimusha: Way of the Sword and speaking to the developers at Summer Game Fest 2025, I'm excited for what Capcom is up to. Windows Central · Jun 22, 2025
Onimusha: Way of the Sword started development in 2020, but it took 2 years to get late samurai movie star Toshiro Mifune's likeness for the protagonist The idea to have Mifune came from the game's director trying to visualize "what it is about samurai that makes them actually cool" GamesRadar · Jun 17, 2025
Capcom worked with real-life Japanese temple officials to build a major temple in Onimusha: Way of the Sword and make sure it was realistic for "the time setting that the game is in" "I'd like to think that players of Onimusha: Way of the Sword will enjoy comparing the real world location with our work in the game" GamesRadar · Jun 11, 2025