Doom: The Dark Ages' latest update overhauls its customisable arena mode, and id Software wants to add the best player-made slaughter-fests as selectable presets Rip and share. PC Gamer · Nov 22, 2025
Quake was the only game to support DOS and Win95 with TCP/IP multiplayer in one executable—deep dive explains how id Software did it Deep dive explains how Quake targeted DOS, Windows 95, and TCP/IP simultaneously Tom’s Hardware · Nov 19, 2025
Wolfenstein 3D publisher recalls fight to distribute game in Germany — porn stores and plain packaging came to the rescue of 1990s FPS gamers The publisher of Wolfenstein 3D has recalled the struggle to distribute copies of this seminal FPS game in Germany back in the early 1990s. Tom’s Hardware · Nov 16, 2025
Former id Software artist argues performance and optimization are 'as much of an art problem' as a tech one: 'Killzone 2 looks incredible today. FEAR looks incredible today' Defect lead Emanuel Palalic thinks leaning into this mindset from early development will leave the game optimized as well as pretty. PC Gamer · Nov 15, 2025
A short history of John Romero wishing Sandy Petersen well before nuking his Doom tweets from orbit with ruthless precision John Romero is about to hope you're doing well. PC Gamer · Nov 13, 2025
Best space horror games, ranked: Cosmic spooks and interstellar terror await this Halloween Outer space is pretty scary on its own, but the best space horror games excel at taking scares further with alien monsters, rogue AIs, and psychological horror. Space · Oct 31, 2025
Doom: The Dark Ages gets Steam Deck verification and a bunch of portable optimisations, just in time for the launch of Microsoft's new handheld Update 2.2 also brings further tweaks to combat fundamentals and enemy encounters. PC Gamer · Oct 18, 2025
DOOM: The Dark Ages gets a gaming handheld-focused update — bringing Steam Deck verification and better Xbox Ally X performance Update 2.2 for DOOM: The Dark Ages is now available, bringing better performance across gaming handhelds like the Steam Deck and Xbox Ally X. Windows Central · Oct 16, 2025
Former Bethesda exec Pete Hines says Game Pass is 'nothing' without the people making the games Will Game Pass ever not be the one to blame, or will we continue down this road of blame game forever? Windows Central · Sep 7, 2025
Bethesda's studio buying spree was fueled by wanting to work with likeminded devs: "If you have a chance to work with [Resident Evil creator] Shinji Mikami, you should always say yes" Pete Hines remembers the time Bethesda bought the makers of Doom, Dishonored, and Wolfenstein GamesRadar · Sep 7, 2025
Wolfenstein 3 could still happen, says MachineGames Xbox studio MachineGames still wants to make Wolfenstein 3, according to comments from studio head Jerk Gustafsson. Windows Central · Sep 6, 2025
Nightdive and id Software are a match made in gaming heaven — As I play Heretic + Hexen, I'm hopeful for more remasters across Activision and Bethesda Nightdive and id Software's collaborations set an industry standard for remasters, so I'm hopeful regarding what could be next. Windows Central · Aug 17, 2025
After all these years, Heretic plays better than it ever has—and thanks to Nightdive, even Hexen sucks far less You can't win 'em all. PC Gamer · Aug 12, 2025
Doom designer John Romero could have been "System Shock designer John Romero," but the FPS legend got the offer to set up id Software "the week before" another offer to set up what would become Looking Glass He did later work with LookingGlass dev Warren Spector at Ion Storm GamesRadar · Aug 11, 2025
PC Gamer · Aug 10, 2025 id Software co-founder John Romero was apparently one week removed from co-founding a completely different icon of PC gaming, but he'd already made plans There's another timeline where Romero worked on System Shock instead of Doom.
Windows Central · Aug 8, 2025 DOOM: The Dark Ages Just Got a Customizable Horde Mode and a Huge Campaign Rebalance — Here’s Why I’m Excited to Dive Back In During QuakeCon 2025, id Software shared Update 2 for DOOM: The Dark Ages, revealing a huge balance pass for the campaign and customizable Horde mode.
PC Gamer · Aug 7, 2025 Id Software kicks off QuakeCon with a surprise release of Heretic + Hexen, an 'enhanced' bundle with cross-platform multiplayer, mod support, and more One year after the Doom + Doom 2 bundle, id Software and Nightdive Studios has done it again.
PC Gamer · Aug 3, 2025 FPS legend John Romero says Wolfenstein 3D was the first game id Software took its time with—a luxurious 4-month development instead of just 2 "The results spoke for themselves."
Windows Central · Jul 30, 2025 Xbox FY25 Q4 gaming revenue is up 10% year-over-year, driven by growth in first-party games — with Xbox Game Pass reaching nearly $5 billion in annual revenue "for the first time" Microsoft shared its financial results for FY25 Q4, revealing gaming revenue is up 10% driven by first-party games and Xbox Game Pass.
Inverse · Jul 30, 2025 PS Plus Quietly Added An Ultraviolent Throwback To Sci-Fi Shooters Of The '90s 'Warhammer 40,000: Boltgun,' the fast-paced FPS set in the grimdark scifi universe, was free on PlayStation Plus this year and well worth the download.
PC Gamer · Jul 19, 2025 Fanatical's latest build your own bundle lets you grab 23 shooters for under $2 apiece Get Dusk, Amid Evil and, er, Pathologic 2 for less than a cup of coffee each.
Windows Central · Jul 3, 2025 Romero Games' next project loses funding due to Xbox cuts — most of the studio is now laid off Romero Games' next project is now on ice, with most of the studio being laid off after losing funding from Microsoft's cuts to Xbox.
PC Gamer · Jun 9, 2025 Get the most out of your demon smashing with this ultra-powerful desktop Stand and fight with high fidelity
PC Gamer · May 30, 2025 A graphical history of id Tech: Three decades of cutting-edge graphics and game engine technologies It's not just about Doom. Okay, it's mostly about Doom.
Windows Central · May 29, 2025 I love that DOOM: The Dark Ages requires ray tracing, and I hope more games follow DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow id Software's example.