Nintendo's Shigeru Miyamoto never wanted to compete with other game devs: "I view the Rubik's Cube as my eternal rival" "Making products that surprise non-gamers, that is our big challenge" GamesRadar · Aug 23
One of Zelda: A Link to the Past's most radical ideas couldn't be realized until Link's Awakening because Shigeru Miyamoto didn't want to see Link without his sword "We wanted players to be able to freely choose which weapons to hold" GamesRadar · Aug 16
Mario creator Shigeru Miyamoto says Super Mario Bros. is only good because it wasn't "done by one person alone" Team work makes the Mario work GamesRadar · Aug 3
One of Mario's iconic abilities was actually just a glitch in the NES original, but Nintendo's Shigeru Miyamoto decided "it's fun" so "leave it as is" Hidden blocks were also unintentional GamesRadar · Aug 3
Capcom dev got his dream Zelda game by threatening Shigeru Miyamoto: "If Nintendo's not up for it, we'll release an identical game with different characters and just call it something else" At least we got Oracle of Seasons and Oracle of Ages out of the deal GamesRadar · Aug 2
Shigeru Miyamoto says "I don't really play games by myself anymore," years after confirming Nintendo hires people who "aren't super passionate game fans" Miyamoto has passed the Master Sword down to his grandchildren GamesRadar · Aug 2
A Mario dev burned the handmade diorama he used to pitch a Zelda game because Shigeru Miyamoto said no: "It was such a bad memory that I decided to let it die" "I burned it" GamesRadar · Aug 1
Shigeru Miyamoto dreams of Nintendo consoles becoming a rite of passage for everyone coming of age: "Which Nintendo would make you the happiest?" "Now that you're six, I've got you a Nintendo" GamesRadar · Aug 1
Nintendo designed the DS and Wii to normalize "being a gamer" says Shigeru Miyamoto: "We don't say 'book readers and non-book readers'" Heavy is the crown GamesRadar · Jul 31
Wind Waker 2 was in development before Zelda lead Eiji Aonuma was told Toon Link "alienated" American teenagers, so we got Twilight Princess instead "We knew that we had to create a Zelda game that would live up to the expectations of fans in North America, and that if we didn't, it could mean the end of the franchise" GamesRadar · Jul 30
Nintendo's Shigeru Miyamoto thinks it's "rude" when fans question why "a mustachioed old dude like Mario" sells so well, but to be honest, "I've had the same thought" Miyamoto is throwing shade at the short king GamesRadar · Jul 30
Nintendo legend Shigeru Miyamoto says PCs were once "held in higher regard than consoles," so the NES was made to bridge "the gap" – "It wasn't just a toy" "PCs were held in higher regard than consoles, which were 'just toys,'" Miyamoto says GamesRadar · Jul 29
The Legend of Zelda was inspired by Western RPGs says Shigeru Miyamoto, because Nintendo wanted to appeal to more players: "We had to create new types of games" Zelda was made with a mission in mind: to save the (open) world GamesRadar · Jul 29
Shigeru Miyamoto knows some fans have "multiple Nintendo consoles at home," and hopes that'll become "the norm" in the future: "That would be the best scenario" Miyamoto wants Nintendo's developers to be able to lead an "easy life" GamesRadar · Jul 28
GamesRadar · Jul 27 Shigeru Miyamoto was "pleased" to sell the original Nintendo Switch for 8 years as "customers aren't always looking for the best specs" "At Nintendo we always offer 'styles of play that only we can create'"
GamesRadar · Jul 24 Now 73 years old, Nintendo's Shigeru Miyamoto hopes he's still making games in 10 years despite his family's concerns: "Isn't it about time you stopped?" "The feeling of 'I hope we can keep going' fits perfectly"
TechRadar · Jul 24 'Young people today don’t have the opportunity to play games from 10 years ago' — Nintendo's Miyamoto defends remakes like Ocarina of Time Nintendo legend Shigeru Miyamoto has defended the company's recent remake releases, suggesting they'll lead to sequels.
GamesRadar · Jul 23 The Super Mario Galaxy movie is directly responsible for Switch 2 releases like the Star Fox remake, says Shigeru Miyamoto It works in reverse, too, though, as Princess Peach Showtime inspired her movie variant
GamesRadar · Jul 23 Shigeru Miyamoto says Nintendo needs to be "strict" when creating new characters, and even questioned if it would "be better to just use Mario" during Splatoon's development You're a kid now, you're a plumber now
GamesRadar · Jul 23 "It's a massive failure": Nintendo's Shigeru Miyamoto slams short-term profit gains that have "burned through the talents of so many people" There's been a bit of that in the industry lately, some might say
GamesRadar · Jul 22 Shigeru Miyamoto admits Nintendo's been pumping out "a lot of remakes" as Ocarina of Time approaches, but says most people stopped playing the original games within 5 years anyway It's not an accident
GamesRadar · Jul 16 "Far more interesting than the RPGs we see today": Nintendo's Shigeru Miyamoto preferred casual physics sandboxes to cutting-edge graphics even in 1996 "But you just can't make a game like that when you have to worry about justifying a 9,800 yen price tag"
GamesRadar · Jun 27 GTA 6 shows signs of life, Bungie in crisis, and why one Xbox developer is excited to still be bringing its game to PS5 For members of the GamesRadar+ Community, here's six stories we recommend you read this weekend
GamesRadar · Jun 21 Shigeru Miyamoto decided Zelda dungeons aren't "really that much fun" while making Ocarina of Time, but they're what I'm looking forward to in the remake "I don't think those are very appropriate to a 3D game"
Creative Bloq · Jun 19 Star Fox's forgotten history: how Nintendo's most remade series changed gaming forever Everyone jokes about Star Fox's remakes, but they're missing the real story.