Phantom Blade Zero finally shows off its interconnected game world, with exploration 'guided by 8 authentic hand-painted Chinese ink wash maps' It's not a linear action game or an open world RPG. PC Gamer · Aug 18
Phantom Blade Zero just dropped a huge secret: Hong Kong legend Donnie Yen has been guiding its kungfupunk stunts since 2023 Yen brings more than 40 years of martial arts experience to the game. PC Gamer · Aug 12
Phantom Blade Zero lead knows "a profound technological revolution is unfolding" with AI, but doesn't really care: "Human artistry is not merely a means for creating value" "Every single piece of content in our game has been crafted by the hands of real artists" GamesRadar · Apr 10
Phantom Blade Zero is my most-anticipated action RPG, and it looks like the best and biggest Chinese game since Black Myth: Wukong Big in 2026 | Phantom Blade Zero continues the relay race of action hits coming from China GamesRadar · Jan 30
"It's very important for us to feel like we are defining our game": Phantom Blade Zero devs want their kung-fu action game to shake up the genre, and I'm already spellbound by its stylish grace Hands-on | S-Game's upcoming action-adventure game that channels fierce kung-fu battles with challenging spectacle action GamesRadar · Dec 18, 2025
Phantom Blade Zero lead says the advice he's taking from Clair Obscur: Expedition 33 leads is to "cut things" from the kung fu action RPG and "polish the rest" "The most important thing is to delete things" GamesRadar · Dec 17, 2025
'Phantom Blade Zero' Director Says 'Hollow Knight: Silksong’s Mistake Was A Wake-Up Call For His Team In a new interview, Phantom Blade Zero's director breaks down the game's new trailer, hitting the release date, and what kung fu punk really means. Inverse · Dec 17, 2025
Phantom Blade Zero director crafts enormous boots for himself, suggesting his action RPG is a blend of Dark Souls, The Witcher 3, and Baldur's Gate 3 That's quite the pedigree GamesRadar · Aug 20, 2025
In 15 years of interviewing AAA game developers, I think this is the first time one's straight up told me 'Many people make games for money, but we make money for games' Well, there it is. PC Gamer · Aug 12, 2025
Why 'Phantom Blade Zero's Director Sees The Western Game Industry As A 'Warning' From The Future In an exclusive interview, 'Phantom Blade Zero's director dives into its story aspirations, Metroidvania inspirations, and the state of the Chinese industry. Inverse · Aug 11, 2025
After flying around the world to play my most anticipated action RPG, I'm convinced Black Myth Wukong was just an opening salvo for big budget Chinese games Here's why Phantom Blade Zero is the real deal. PC Gamer · Aug 8, 2025
‘Phantom Blade Zero's Hellwalker Mode Already Feels Like the Game's Killer App ‘Phantom Blade Zero's Hellwalker mode is a smart take on difficulty that doesn't just challenge players, but wants to reward perfection of its systems. Inverse · Aug 6, 2025
As the Chinese game industry flocks from mobile to AAA blockbusters, Phantom Blade Zero's director says the quiet part out loud: 'Good games are good. It's not 'big games are good.'' "Good creators can make smaller games or big games." PC Gamer · Jul 29, 2025
Phantom Blade Zero is "neither a Soulslike game nor a traditional action game," creator says, suggesting that "maybe it could create a new identity" altogether Could Phantom Blade Zero be the first official "Wuxia Action" game? GamesRadar · Jun 24, 2025
GamesRadar · May 12, 2025 I play all the big action RPGs every year, and the 'PS2 Golden Age' approach of Phantom Blade Zero is exactly what I want right now And so Phantom Blade Zero goes up a few ranks on my list of anticipated games
GamesRadar · Apr 21, 2025 People said it wasn't hard enough, so one Phantom Blade Zero dev cooked up a hardcore difficulty mode that changes enemy AI so much it feels more like PvP This Extreme Mode will only unlock after beating the game for the first time
GamesRadar · Apr 18, 2025 Even if it isn't a Soulslike, Phantom Blade Zero still wants to channel that "pre-Elden Ring" FromSoftware level design with secrets and layers "Level design is something that's very important for us"
PC Gamer · Mar 31, 2025 Game director Soulframe Liang has used his online nickname for so long he even trademarked it in China, and when Digital Extremes and Tencent came knocking for the Warframe sequel? 'I'm not selling' The game developer behind Phantom Blade Zero owns his unusual name—literally.
Inverse · Mar 26, 2025 'Phantom Blade Zero' Is 'John Wick In 16th-Century China,' And I'm Already Obsessed With It 'Phantom Blade Zero' has the chops to be the next big action game, and off the success of 'Black Myth Wukong', it's easy to see how the game could hit it big.
GamesRadar · Jan 21, 2025 Phantom Blade Zero is a "kung fu punk" action RPG that wants to follow in the footsteps of Black Myth Wukong: "there's a lot of pressure on us, but I think in a good way" Big in 2025 | Studio lead Soulframe Liang on archetypes, creating a new subgenre, and representing the Chinese games industry through Phantom Blade Zero
GamesRadar · Aug 20, 2024 Devs and analysts predict Black Myth: Wukong could change games in China - "Wukong is proof a well-made single-player game can be big" "This is really only still the beginning of major international titles developed in China"
GamesRadar · May 26, 2023 The incredible-looking Phantom Blade 0 is a semi-open-world "rebirth" of a $7 indie JRPG This is one heck of a glow-up
PC Gamer · May 25, 2023 My highlight of Sony's PlayStation showcase is, you guessed it, coming to PC Phantom Blade: Zero looks like Sekiro on a drunken night out.
Creative Bloq · May 25, 2023 I love the art and design of these new PS5 games from PlayStation Showcase I look behind the headlines of the PlayStation Showcase, these are the new PS5 games with the best art direction.