I want MMOs to waste our time again I've accomplished very little on a Star Wars Galaxies private server, and I wouldn't want it any other way. PC Gamer · Aug 29
WoW developers reflect on Midnight's first season—a world without AddOns, task overload, and Prey Curse of Ul'atek comes out next week, but how has Midnight's first season gone in the eyes of its devs? PC Gamer · Aug 8
Discussion time: Have you ever said goodbye to an MMO you've played for 1,000s of hours? All good things come to an end. PC Gamer · Jul 25
Question time: How long have you been playing MMOs? A new age. Or an old one, depending. PC Gamer · Jul 18
The Elder Scrolls Online's developer deserved better than to get sucker-punched by Microsoft twice in two years $2 billion over 10 years can't save you from Xbox. PC Gamer · Jul 11
This little orb's going to be sitting on my minimap for the rest of WoW's current expansion, and I couldn't tell you why Omnium Folio, why art thou? PC Gamer · Jul 4
Discussion time: Most big MMOs are seasonal now—do you prefer it that way, or do you loathe the FOMO checklist? 'Tis the season. PC Gamer · Jun 27
WoW's got the right to close private servers—but in this industry layoff hellscape, I also feel like I'm watching the MMO genre's future get snuffed out Private servers are a symptom, not the disease. PC Gamer · Jun 20
Ultima Online and Star Wars Galaxies vet tells me the theme park 'assembly line' MMO just isn't viable anymore, especially as dev costs spike: 'We hit the wall' "The MMO audience feels underserved and overmonetized, that's how they feel about what's going on." PC Gamer · Jun 14
A toast to the wild west weirdos of the MMO goldrush—from the game that unleashed pandora's lootbox, to a deeply strange mess based off a 1996 science fiction novel Trendsetting freaks of 2005-2015, I salute thee. PC Gamer · May 30
PC Gamer's MMO readers are, according to you, fashion-forward healers who like your keybinds, and I couldn't be more proud MMO to the polls. PC Gamer · May 23
MMOs are better if classes are imbalanced—you just need to do it on purpose Perfectly balanced, as all things shouldn't be. PC Gamer · May 16
Loving MMOs in 2026 is an exercise in frustration, grief, and moving on Allow me to get a little existential. PC Gamer · May 2
PC Gamer · Apr 25 WoW came back from the brink because Blizzard ran it like a live service game—but now that same tactic's threatening everything It might be time for Blizzard to slow down.
PC Gamer · Apr 4 Final Fantasy 14's latest variant dungeon is so good, it deserves better—the MMO needs to figure out its rewards so all this great work isn't wasted Just let me get gear, please.
PC Gamer · Mar 28 Discussion: Is it okay for an MMO expansion's launch to be buggy? How many bugs is too many?
PC Gamer · Mar 21 World of Warcraft: Midnight's class balancing is steering the MMO headfirst into a mistake that's been haunting FF14 for years Two minute terror.
PC Gamer · Mar 14 Question time: How many of you actually care about going fast in an MMO dungeon? Gogogogog.
PC Gamer · Feb 22 Project: Gorgon has recaptured the old-school MMO magic I thought was dead and gone by letting me ask a pig about its mother so hard it dies I have no idea how I'm going to get the Holistic Wellness or Civic Pride skills, but I am so excited to find out.
PC Gamer · Feb 14 Question time: What role—tank, healer, or DPS—do you actually play in MMORPGS, and why? Party finder.
PC Gamer · Feb 7 Blitzball is alive and well in Final Fantasy 14, and I spoke to the community of passionate fans who built an entire 140-page D&D-like system to play it: 'Once you start playing, you just can't stop' "And everyone feels like they're part of something bigger."
PC Gamer · Jan 24 WoW's rough 2.0 transmog overhaul is mostly fixed, and I'm left wondering why Blizzard didn't just take the easy win This could've all been avoided!
PC Gamer · Jan 17 The modern MMO's biggest enemy is difficulty, because pleasing everyone is basically impossible—and yet, they must Devs of the present, I do not envy ye.
PC Gamer · Dec 13, 2025 Confession time: How long do you stick it out before you abandon a terrible MMO dungeon/raid group? If it sucks, do you hit da bricks?