Bethesda Shares Update on 'The Elder Scrolls 6' Development, Release After Eight Years Bethesda has shared a much-awaited update on The Elder Scrolls 6's development and release plans after eight long years. Player One · Mar 28
Bethesda Fallout 3 dev "initially felt a little touchy" about New Vegas' success because they "put in all this effort" for its foundation — "We made 90% of the art, we built the engine" Fallout 3 dev "initially felt a little touchy" about New Vegas' glowing reputation because Bethesda's work building its foundation went unrecognized. Windows Central · Mar 27
Fallout London devs had "moments of uncertainty" whether Bethesda would let the mod live, but they know AAA studios "increasingly rely on user-generated content" Phew GamesRadar · Mar 27
"Pretend we kept patching Oblivion. What would we have done if we kept supporting it?" – Todd Howard explains the "thought exercise" Bethesda went through for its remaster "We felt really, really good about that, but you never know how the audience is going to react to it" GamesRadar · Mar 26
Fallout: New Vegas praise felt "a little unfair" to one Bethesda veteran at first, but Obsidian "did a great job" of channeling the series' spirit: "In some ways better than we did" Obsidian "killed it" GamesRadar · Mar 25
Fallout megamod maker says there were 'moments of uncertainty' about how okay Bethesda was with it, but gives props to Todd for staying cool about the whole thing Leave the mod squad on their tod, says Todd. PC Gamer · Mar 25
Todd Howard defends "VO line flub" in Oblivion Remastered since "it's part of the game’s character," but some bugs only stick around because they're "so complicated" It's a hallmark of the game now GamesRadar · Mar 24
Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind, you can play Fallout 3" "So that to me, was like, job number one" GamesRadar · Mar 22
Bethesda learned its lesson from DLC pop-ups in its older RPGs: 'We've gotten better at that' Starfield apparently won't be repeating the mistake. PC Gamer · Mar 22
I installed the 154 GB 'biblically accurate Skyrim' mod and only crashed my PC like 8 times I'm either about to brick my computer or prove a very important point. PC Gamer · Mar 21
Todd Howard says "leaks don't help" Bethesda or players, especially when it comes to Oblivion: "Everyone is gonna have a different version" So, the developer "wanted that time from 'here's what it is' to 'you can touch it' to be zero" GamesRadar · Mar 21
Fallout 3's GOTY Edition was a bit of a misfire, admits Bethesda veteran, but "we've gotten better at that" ahead of the Starfield DLC "The Game of the Year Edition would start with all of these messages [telling you] the DLCs had unlocked" GamesRadar · Mar 20
As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games are" in the "rawest form" "It was like we were breaking all the rules" GamesRadar · Mar 20
The best Fallout game is 99 cents right now If you haven't played New Vegas yet, there's no longer any excuses. PC Gamer · Mar 20
GamesRadar · Mar 19 There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games" Fallout and Skyrim are still that popular
PC Gamer · Mar 19 Capcom and Ubisoft developers surprised by DLSS 5 announcement: "We found out at the same time as the public" DLSS 5 is proving to be quite contentious.
Euronews · Mar 19 ‘Yassified graphics’ and uncanny faces: Gamers turn Nvidia’s DLSS 5 reveal into a meme storm Nvidia’s DLSS 5 reveal triggered a wave of memes and backlash, with gamers on social media calling its AI-enhanced visuals uncanny, over-processed and harmful to game art direction.
GamesRadar · Mar 18 Ex-Fallout and Skyrim artist says the Resident Evil remakes are "super cool" but giving the same treatment to Bethesda RPGs isn't "viable" "I wouldn't wish that on anybody"
Space · Mar 18 'Starfield' is finally coming to PS5, alongside DLC that adds new quests and the ability to fly between planets Rejoice, PlayStation gamers! "Starfield" is finally making the hyperspace journey to PS5 alongside some major game updates for everyone.
GamesRadar · Mar 18 Starfield gets its answer to Fallout 3 and 4's Vault Boy bobbleheads, complete with a playset to display the whole collection Bethesda says the Colony War Action Heroes were "inspired by the toys we had when we were kids"
GamesRadar · Mar 18 Todd Howard says the only thing wrong with paid mods for Skyrim and Fallout is that people don't buy them: "Our issue now actually is getting that content in front of more people" Howard admires his Creations
GamesRadar · Mar 18 If you've spent three years credit farming in Starfield, Bethesda finally has something worthwhile for you to spend all that cash on: "Who doesn't want a player house inside of a hollowed out asteroid?" Asteroid Manor is a new player house coming in the Starfield Free Lanes update, I just hope I've got the credits to spare
GamesRadar · Mar 18 "Just pretend we didn't announce it": Todd Howard knows The Elder Scrolls 6 teaser has haunted RPG fans for nearly 8 years, but its early reveal was about "informing our audience" "Sometimes you need to inform people"
Windows Central · Mar 17 Bethesda's Todd Howard says The Elder Scrolls 6 development is smoother than Starfield's ever was thanks to a key improvement — "builds of the game are really consistently working" Bethesda's game director Todd Howard says that The Elder Scrolls 6 has been smoother to develop than Xbox's Starfield thanks to Creation Engine 3.
TechRadar · Mar 17 Lead producer says huge new update isn't Starfield 2.0 but still 'the best version' of the game — '2.0 isn't really how I'd describe it' Starfield is getting two new expansions and a whole lot of improvements next month as part of a huge content update, but from Bethesda's point of view, it's not a "2.0" patch.