The Witcher remake dev pledges to "remove" the parts that "are simply bad," and I think I know what's first on the chopping block RIP to Geralt's 'artwork' collection GamesRadar · Jan 30, 2024
Apocalypse Now: Edge 394 investigates how Sharkmob will shake up the extraction shooter with extreme climate change in Exoborne “We want to create moments that are so effed up, you can only laugh.” GamesRadar · Jan 25, 2024
Homeworld 3 recaptures the tone of the classic RTS while realigning it with a new generation Big in 2024 | Homeworld 3 recaptures the atmospheric feel of the classic RTS with substantial additions GamesRadar · Jan 14, 2024
Can Paradox beat The Sims at its own game with Life By You? Touted as the "most moddable life sim" ever, Paradox talks to Edge Magazine about turning regular human experiences into a thriving digital playground GamesRadar · Jan 10, 2024
ISE 2024 Info: Listen Up with DPA Microphones, EAW, and Pliant Technologies As ISE 2024 approaches, we'll keep you updated on the biggest product debuts and company insights. AVNetwork · Jan 10, 2024
From Hitman to 007 and everything between – Edge magazine goes behind the scenes with IO Interactive Holiday Long Read | Ups, downs and all-arounds, IO Interactive's story is one of turbulence and triumph GamesRadar · Jan 4, 2024
From Snatcher to Silent Hill and Slitterhead – the collected works of Keiichiro Toyama Holiday Long Read | Edge magazine goes in-depth with one of, if not the most recognizable names in Japanese video game horror GamesRadar · Jan 3, 2024
Arkane's sci-fi immersive sim Prey was a shock to the system, for players and its developer alike Holiday Long Read | A sci-fi classic that's only gotten better over time GamesRadar · Jan 2, 2024
Holiday Long Read: Edge magazine in conversation with Dreams developer Media Molecule Holiday Long Read | Earlier this year, Edge magazine went in-depth with Media Molecule to chat Dreams and the studio's 'play, create, share' ethos GamesRadar · Dec 28, 2023
Call Of The Wild: Edge 393 explores how the creators of Payday are bringing the heist genre into the future with Den Of Wolves "We wanted a fresh start – to really make it something different" GamesRadar · Dec 28, 2023
How a parchment of ideas evolved into the RPG work of art that is Pentiment Holiday Long Read | Edge magazine explores the making of Obsidian's uniquely eye-catching hit GamesRadar · Dec 27, 2023
Speculative office construction starts rise in central London, as developers bet on good future demand Property developer confidence in central London's office market is looking solid, with new data showing speculative construction schemes are on the up. Evening Standard · Dec 6, 2023
From Call of Cthulhu to Dredge to Bloodborne, why does Lovecraft's influence on games continue to grow? Interview | Edge magazine explores the video game influence of HP Lovecraft and the Cthulhu mythos GamesRadar · Dec 2, 2023
With Kojima Productions on board, 2010's Castlevania Lords of Shadow remains one of the action adventure dynasty's most intriguing installments Opinion | 13 years on, it's safe to say Kojima Productions and MercurySteam vamped things up a few notches GamesRadar · Nov 23, 2023
GamesRadar · Nov 22, 2023 Exploring the unlikely development of Halo – from RTS to third-person, Mac to console, concept to an Edge magazine perfect 10 Interview | Marcus Lehto talks Edge magazine through the history of one of the biggest, most recognized names in video games
MusicRadar · Nov 15, 2023 "Where menace meets magic": 6 legendary albums recorded at the iconic Hansa Tonstudio in Berlin Bowie, Iggy, Bono, Stipe, Depeche and Sylvian all recorded their master works there. Thankfully not all together.
PC Gamer · Nov 10, 2023 Companies were offering a single dollar for Hitman dev IO Interactive when Square Enix was looking to offload it There's a parallel universe out there where things went much, much worse for our favourite chrome-dome assassin.
PC Gamer · Nov 9, 2023 IO got the 007 license because it wants to make 'multiple Bond games' in the same way it handled Hitman Says it's not doing a Bond game just 'to score some money'
Guitar World · Nov 9, 2023 “I decided to switch from amplifiers to digital emulators”: The Edge confirms he has ditched his tube amps for Universal Audio’s UAFX pedals for U2’s Sphere residency Confirmation of the tube amp loyalist’s defection to digital comes after speculation emerged on the internet earlier this week
MusicRadar · Nov 8, 2023 The Edge confirms his switch from amps to Universal Audio's UAFX pedals for U2's Las Vegas Sphere shows: "It's a case of high-level complexity to make it sound simple" Even better than the real thing? The U2 guitarist reveals to MusicRadar what he's using
GamesRadar · Nov 7, 2023 Before Project 007 was greenlit, the Hitman studio had to convince the James Bond rights-holders to give video game adaptations another shot: "They were not looking for a game" The creative team behind Project 007 says the new Bond game will be more than just a shooter
Guitar World · Nov 7, 2023 “I don’t think there’s any guitar playing in history that stands above that”: John Frusciante, Johnny Marr, Radiohead and the Edge rank him among their favorite players – now underrated guitar hero John McGeoch gets the spotlight in new documentary The Light Pours Out of Me film examines the life and legacy of the influential guitarist behind Magazine, PiL and Siouxsie and the Banshees
PC Gamer · Nov 6, 2023 EverQuest 2's former creative director has a bleak vision of gaming's future "The return on investment for innovation on game mechanics is terrible."
GamesRadar · Nov 3, 2023 Project 007 dev wants its James Bond game to be an ongoing world, like its Hitman trilogy IO Interactive has big ambitions for the super spy's next jump into a video game.
GamesRadar · Nov 2, 2023 The new Edge showcases 11 Bit’s innovative The Alters – and continues the magazine’s 30th anniversary celebrations Issue 391 is packaged with a 2024 calendar highlighting artwork from Zelda, Rez and The Last Guardian